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three.quarks

Particle system and VFX engine for three.js.

✓ No sign-upCommercial use OKMITAnimation & 3D Libraries

What is three.quarks?

three.quarks is a high-performance particle system for three.js. It creates fire, smoke, sparks, magic, trails and explosions with emitters, behaviors and batched rendering.

There is a visual editor at quarks.art for designing effects, and the library can import particle systems from other formats.

License and usage

Yes. three.quarks is released under the MIT license, which allows commercial use without attribution.

Check the license. Licenses can change, and some items inside a library have their own terms. Always confirm the license on the original website before using a resource in your project.

What you get

  • Emitters, trails and behaviors
  • Batched rendering for performance
  • Visual effect editor
  • Works with three.js and React Three Fiber

Pros

  • Game-ready VFX
  • Good performance
  • Open source

Cons

  • Smaller community than three.js itself
  • Docs are thinner than big libraries

Best for

Web gamesMagic and fire effectsInteractive scenes

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three.quarks FAQ

Is three.quarks free?

three.quarks is free and open source under the MIT license. Install it from npm without an account.

Can I use three.quarks for commercial projects?

Yes. three.quarks is released under the MIT license, which allows commercial use without attribution.

Do I need an account to download from three.quarks?

No. You can browse github.com and download without signing up.

What are some alternatives to three.quarks?

Other free options include Anime.js, Motion, Lottie, Manim and Three.js.

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